TzKal-Zuk
This article is compiled from the videos of GnomonkeyRS. It records what Gnomonkey said, with sources, not verified game fact. See About.

| Type | Boss |
| Videos | 14 (first 2021-05-21, latest 2026-07-13) |
| Main source | NEW Golden Trio for First Inferno Cape (OSRS) |
TzKal-Zuk is the final boss of the Inferno. Gnomonkey calls it the hardest part of the Inferno, with simple mechanics but little room for error1, and from 2022 onward repeatedly describes it as a pure DPS race in which resources should not be conserved and ticks should not be lost234.
Shield and safe spots
- The player must stay behind a moving shield wall. If Zuk catches the player outside it, his max hit is 251, which Gnomonkey says is the highest damage of any NPC in the game1. He also says Zuk hits for more than the player's max health5.
- There are four safe-spot tiles. Zuk's attack is calculated when he juts his leg forward, so the player can move to the next safe spot as soon as the leg moves, staying ahead of the wall67. Later videos give the same cue as Zuk's animation starting, and add that the player should move up immediately after each shot rather than running all the way to the safe spot891011.
- The wall starts in a random direction. After it bounces three times and reaches the third side, the first set of a ranger and a mager spawns and a 3.5 minute timer starts1213. Every 3.5 minutes another set spawns and attacks the shield, and if the shield dies the player dies14.
- Clicking Zuk from the tiles between the safe spots drags the player towards him, so movement and shooting happen in the same tick. This is good when the shield is moving in that direction and bad when it is moving away1516. In 2021 he described the three tiles between the right and left safe spots as dead zones where clicking Zuk can cost a hit17.
- Gnomonkey says the player can stand up to three tiles from the shield and it will still be hit18. While the shield dies, its crumbling animation keeps the player safe, and the shield's long death animation still blocks one more shot1920.
HP thresholds
| Zuk HP | Event |
|---|---|
| 1,200 | Starting HP21 |
| 600 | The set timer pauses and 1 minute 45 seconds is added21. Gnomonkey says it stays paused between 600 and 480 HP, the only part of the fight where time does not matter22. |
| 480 | A JalTok-Jad spawns behind the player and the timer resumes21. |
| 240 | Zuk enrages and spawns healers23. |
In 2026 he describes the Jad as adding 1 minute 45 to the set timer, giving over five minutes to kill Zuk24.
Preparation
- In 2021 he recommended overbrewing with a spare brew, restoring stats and sipping a Bastion before the fight, with Rigor left on when carrying four or more restores17. He wanted four brews for Zuk because of the healers23. In 2022 he advised pre-brewing with restore and ranging potions and not taking Rigour off2.
- By 2024 he said that with two restores the player effectively has infinite prayer and can full camp25.
- He advises hovering over Zuk's name before starting26, bringing thralls and a scythe27, and shuffling the inventory beforehand because only the blowpipe and Bow of Faerdhinen are used in that build28.
- Stamina: in the melee Inferno (2023) he said two stamina doses are absolutely needed for Zuk2930. In December 2025 he said never to bring a stamina potion even at one agility, and that with 70 to 80 agility the player can walk with the shield at 600 HP to restore run energy31. In 2026 he said stalling at 600 for run energy should not be needed in a real run, since the player will have 100 run energy32.
- He logs out at full health before Zuk to make sure he does not equip the Twisted bow at the wrong time33.
Opening
Prayer must be turned on before the cutscene, since it cannot be switched on during it. The recommended routine is to turn on Rigour first thing after logging in, right-click Zuk during the cutscene and click attack the moment the camera shifts, so no tick is lost at the start343353637. The same routine applies to Deadeye; Gnomonkey says it felt very similar to Rigour in a 2025 run3839. In 2021 he described the cutscene as spawning the player three tiles from the centre of the shield, with time for two shots before the first attack if well timed40.
Sets before 600 HP
- Ranger side (2021). When the wall spawns on the left, the ranger spawns in front of the player. Toxic blowpipe specs are dumped on it, it is killed before the mage is tagged, and a Twisted bow shot from the third safe spot is a last resort; if it still lives, the player puts on Justiciar, tags the mage and tanks the ranger41. Later videos say not to lose ticks, to move up as the XP drop arrives, to dump blowpipe specs and to move and shoot two tiles at a time, and to be ready to shoot the ranger instantly424344.
- Mage side. In 2021 he tagged the mage immediately, waited on the inner safe spot until Zuk fired with the pipe equipped, killed the ranger quickly and kept pipe specs for recovering health45. In December 2025 he does not tag the mage at the start: he pre-ranges, shoots Zuk with the Bofa, specs the mage with the pipe so he takes no damage, and says this is the safest approach because the shield takes less damage4647. In 2026 the mager spawns behind the player on this side; he clicks back on Zuk without shooting anything, then runs at the ranger and shoots it, then uses the Twisted bow on the mager48.
- Do not kill the mage before 600 HP. After the ranger dies he keeps mage prayer and Rigor on, ignores the mage and damages Zuk to 600, which he says takes about a minute, then kills the mage4950515253. He says there is a set timer in the background that need not be worried about with modern gear43.
- He says every teaching stream he has done had a ranger-side spawn, although it is supposed to be 50-5054.
- In 2021 he disliked off-ticking the sets and did not usually recommend it on a first cape, since it is unnecessary with a Twisted bow and good supplies41. See also Off-ticking.
Jad at 480 HP
The Jad should be tagged immediately, before it hits the shield; it can be hit from any safe spot, and its healers always spawn on the near side so one barrage tags all three55565758. In 2026 he adds that the red tiles do not matter for shooting the Jad59. At 480 HP the remaining set can be ignored10. In December 2025 he gave Jad as taking about a minute 15 on average to kill60.
Healers at 240 HP
- Timing of the send. In 2021 he aimed to get Zuk as close to 240 as safe, noting that below 310 a Twisted bow shot can start the healers, and sent them only with at least a minute on the timer61. In 2024 he said sending healers early is not wanted, brewing twice and range potting to 115 first62, and that the shield should be moving in the player's direction before the shot is sent, repeating until it works63. He says the send is the one time to wait for the right moment: in his example shooting right before tagging left Zuk on 800 HP, while waiting left him on 40064. In December 2025 he gave the window as within the next two shots after a shield attack animation and said he typically sends around 300 HP; in his bad example Zuk's health shot up to 6836566. In 2026 he says a missed shot near 240 should not be repeated on the spot, since the healers can spawn out of reach and Zuk heals to over 1,000 HP67. A wrong send heals Zuk to 800 and brings another set68.
- Clearing them. Healers heal Zuk rapidly until tagged, then throw fireballs for 5 to 10 each, and two at once can stack to as much as 5023. He later described a single fireball aimed at the player's tile, two more ricocheting, and an extra step guaranteeing the dodge of one on average69. A healer's max is 10 and Redemption procs at 9 HP, which he says makes repeated Redemption a one-in-ten death risk per hit; he calls Redemption plot armor and says to brew long before reaching it7070.
- Method. Tag the first and second healer, hit them again if time allows, then the third and fourth, moving to the end of the wall and brewing when HP drops below 5071. After a tag the healer must turn before it can be hit again, so the next one in line is tagged to avoid wasting a shot72. Later formulations: move, shoot, move, shoot, with an extra shot and move up73; shoot, move rather than standing still74; every two tiles moved a shot goes to a healer75. Pipe specs are dropped on healers once some health is lost, with Redemption on7677. He says to brew to full before the healers, even wasting a dose7879, and in 2025 that good protocol let him skip brewing during healers74.
- After the healers spawn the safe spots stop working. The player must stay with the shield and walk-click, and he says he has died to defaulting back to the safe spots808182838485. A common death is not being aggressive with healers and letting them live too long86. He calls the healers the hardest part of Zuk87.
Playstyle and opinions
- DPS race. Zuk is not like the rest of the Inferno: supplies are for this fight, resources are not conserved, and stopping in the middle will get the player killed882899091. Staying ahead means fewer sets, fewer resources used and less shield damage, so aggressive play makes the fight easier9293.
- Sets. In 2021 he mentioned usually two sets with a Twisted bow12. In 2022 he killed Zuk with one set, calling that pretty standard when no ticks are lost27. In December 2025 he said a first cape on the player's own should see one set, maybe a second after healers, and a third set means ticks were lost94. In July 2026 he said that with a full attitude shift (aggressive play, zero lost ticks, no waiting on shots) there is zero chance of a second set, and that waiting for a second set with the new gear is trolling9596.
- Against playing for time. He disagrees with telling learners to play for a good time over a completion, says extra sets are not a good time, and says clicking the boss stops set mobs from spawning9798.
- Tick loss. The main error he names in a poor Zuk is fear of the shield: shooting then waiting, which loses many ticks9960. Potions that do not stop an attack still lose a tick if the player does not shoot66. Tick loss during pipe walks with healers or the ranger is the most important to avoid because it causes the most damage taken100. In his December 2025 comparison he lost about four ticks and about one shot of damage on the good Zuk, and the stats screen showed 896 total damage wasted on the bad Zuk versus around 15 on the good one101102. He keeps the attack timer metronome counting, and missing numbers mean lost ticks103.
- Length of the fight. The longer the fight takes, the more sets spawn and the greater the chance of death9210491.
Weapon and build variants
- Bofa. He says the Bofa is four-tick and so harder to use at Zuk than a Twisted bow, since it fires faster and allows fewer tiles per shot without losing ticks; a Zuk pep talk is needed more with it105105. He argues against setting it to accurate to make it a five-tick weapon, which he calls too safe, since failing the DPS check spawns more monsters; Bofa users who do not lose ticks will not see a second set90106. He also made a joking suggestion at the end that Bofa users put it on accurate107. Clicking Zuk to drag lets the player attack and move at once36. In a 2022 Bofa guide he advised against conserving at Zuk or removing Rigour882.
- Melee Inferno (2023). Zuk is the same as normal Zuk with fewer switches108.
- Pillarless mage tank (2025). He uses the Accursed sceptre special on Zuk because it drains 15% magic and Zuk has 480 magic, which he thinks may be the best application of that special in the game, though hard to land109. He also notes Zuk has 350 magic defence and waits for full spec energy before using specs; he lands a 34 and a max 53 spec110110110. After the drains he says Tumeken's shadow is about 10% better than a Twisted bow against Zuk, though he casts early because shadow casts are slow111. See also Pillarless mage tank Inferno.
- Leagues V (2024). In the no prayer, no food run he wanted full prayer before Zuk, using a Sapphire bolt (e) proc to top it up, and could long range Zuk from the starting position; he was careful not to proc a Ruby bolt (e) at the wrong moment112113114115. See Leagues V: Raging Echoes.
- Deadman All-Stars (2026). He fought Zuk with 90 Ranged, no prayers, limited bolts and darts and paper armour, saying Ruby bolts are very good against Zuk116117. He used diamond bolts late and brewed up, found he could still shoot the crossbow below about 340 HP, and told himself to save the shield and kill Zuk first118118119. He says he finished with the last shot in a DPS race, with 10 prayer points, no restore or range potion and Zuk at 100 HP as the next set spawned120. See Deadman All-Stars.
Records and notable runs
- 2022: killed Zuk with one set, saying the whole run took roughly two hours27.
- December 2025: his teaching stream Zuk kill finished at about two hours ten minutes, and in the comparison run he got three sets; the good Zuk was about a full minute ahead because of no tick loss12160.
Revision history
| Date | Video | Change |
|---|---|---|
| 2026-07-13 | YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS) | Added 2026 first-Inferno routine (yellow and red tiles, set handling, 1:45 from Jad, healer clearing); changed position on second sets: with the new gear there is zero chance of a second set and waiting for one is trolling. |
| 2026-06-14 | ONE OF THE BEST DMM ALLSTARS MOMENTS (OSRS) | Added Deadman All-Stars Zuk fight (90 Ranged, no prayers, last-shot kill with Zuk at 100 HP). |
| 2025-12-07 | NEW Golden Trio for First Inferno Cape (OSRS) | Added December 2025 comparison of good and bad Zuk (4 ticks lost vs 896 damage wasted), healer send window within two shots, healer max 10 and Redemption risk, stamina advice (never bring one), mage-side pre-range approach. |
| 2025-08-26 | PILLARLESS MAGE TANK INFERNO (OSRS) | Added pillarless mage tank notes: Accursed sceptre drain on Zuk's 480 magic and 350 magic defence, Shadow about 10% better than Twisted bow. |
| 2025-07-13 | EASY INFERNO: SUB 65 MINUTE GUIDE (OSRS) | Added sub-65 minute run advice: be hyper aggressive, shoot the ranger instantly, healers are the hardest part, healer fireball behaviour. |
| 2025-02-26 | EASY MID GAME INFERNO GUIDE (OSRS) | Added Zuk speech, Deadeye opening, ranger-side spawn trivia and Deadeye compared with Rigour. |
| 2024-12-09 | LEAGUES 5 INFERNO - NO PRAYER/NO FOOD (OSRS) | Added Leagues V no prayer/no food notes (Sapphire and Ruby bolts, long ranging from the start). |
| 2024-10-03 | INFERNO IS FREE NOW! Bofa Guide (OSRS) | Added Bofa-specific advice (four-tick, do not set to accurate, drag by clicking Zuk). |
| 2024-06-13 | Inferno Teaching Stream - Mage Rebalance (OSRS) | Added two-restore infinite prayer, brewing twice and ranging to 115 before the healer send, and wait for the shield to move towards the player (was: send at 240 with a minute on the clock). |
| 2024-01-17 | IRONMAN Inferno Teaching Stream (OSRS) | Added argument against playing for a good time over completion, timer pause between 600 and 480, and the 800 vs 400 HP healer-send example. |
| 2023-07-12 | Melee Inferno Guide OSRS | Added melee Inferno notes: same fight with fewer switches, two stamina doses (later reversed in 2025). |
| 2022-11-04 | Inferno (BOFA) Guide OSRS | Added Bofa guide notes, one-set kill in about two hours, thralls and scythe advice. |
| 2022-07-22 | Inferno (Twisted Bow) Teaching Stream OSRS | Added Twisted bow stream notes: shoot to below 600 before killing the mage, Jad at 480, specs on healers, brew to full before healers. |
| 2021-05-21 | Inferno Guide OSRS (Waves + Triple Jads + Zuk) | Page created: shield wall mechanics, 251 max hit, HP thresholds (1,200, 600, 480, 240), set timer, ranger-side and mage-side handling, Jad, healers and supply advice. |
| ## See also |
References
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Inferno Guide OSRS (Waves + Triple Jads + Zuk), 2021-05-21. ▶ 36:51 ↩↩
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IRONMAN Inferno Teaching Stream (OSRS), 2024-01-17. ▶ 58:54 ↩↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:31:58 ↩
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IRONMAN Inferno Teaching Stream (OSRS), 2024-01-17. ▶ 1:05:31 ↩
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Inferno Guide OSRS (Waves + Triple Jads + Zuk), 2021-05-21. ▶ 37:17 ↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 1:11:09 ↩
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Inferno Teaching Stream - Mage Rebalance (OSRS), 2024-06-13. ▶ 1:01:49 ↩
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INFERNO IS FREE NOW! Bofa Guide (OSRS), 2024-10-03. ▶ 47:36 ↩
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EASY MID GAME INFERNO GUIDE (OSRS), 2025-02-26. ▶ 1:21:40 ↩↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:51:51 ↩
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Inferno Guide OSRS (Waves + Triple Jads + Zuk), 2021-05-21. ▶ 37:49 ↩↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 1:12:06 ↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 1:14:14 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:32:55 ↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 1:11:36 ↩
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Inferno Guide OSRS (Waves + Triple Jads + Zuk), 2021-05-21. ▶ 39:22 ↩↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:56:53 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:44:43 ↩
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ONE OF THE BEST DMM ALLSTARS MOMENTS (OSRS), 2026-06-14. ▶ 19:35 ↩
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Inferno Guide OSRS (Waves + Triple Jads + Zuk), 2021-05-21. ▶ 38:15 ↩↩↩
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IRONMAN Inferno Teaching Stream (OSRS), 2024-01-17. ▶ 1:00:33 ↩
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Inferno Guide OSRS (Waves + Triple Jads + Zuk), 2021-05-21. ▶ 38:48 ↩↩↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 1:16:03 ↩
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Inferno Teaching Stream - Mage Rebalance (OSRS), 2024-06-13. ▶ 1:01:15 ↩
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Inferno (Twisted Bow) Teaching Stream OSRS, 2022-07-22. ▶ 1:33:13 ↩
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Inferno (BOFA) Guide OSRS, 2022-11-04. ▶ 1:55:32 ↩↩↩
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IRONMAN Inferno Teaching Stream (OSRS), 2024-01-17. ▶ 59:28 ↩
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Melee Inferno Guide OSRS, 2023-07-12. ▶ 0:00 ↩
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Melee Inferno Guide OSRS, 2023-07-12. ▶ 1:13:56 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:35:26 ↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 1:25:27 ↩
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Melee Inferno Guide OSRS, 2023-07-12. ▶ 1:07:46 ↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 1:21:52 ↩
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Inferno Teaching Stream - Mage Rebalance (OSRS), 2024-06-13. ▶ 59:47 ↩
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INFERNO IS FREE NOW! Bofa Guide (OSRS), 2024-10-03. ▶ 46:05 ↩↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:36:58 ↩
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EASY MID GAME INFERNO GUIDE (OSRS), 2025-02-26. ▶ 1:18:40 ↩
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EASY MID GAME INFERNO GUIDE (OSRS), 2025-02-26. ▶ 1:26:14 ↩
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Inferno Guide OSRS (Waves + Triple Jads + Zuk), 2021-05-21. ▶ 39:52 ↩
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Inferno Guide OSRS (Waves + Triple Jads + Zuk), 2021-05-21. ▶ 40:22 ↩↩
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Inferno (BOFA) Guide OSRS, 2022-11-04. ▶ 1:49:22 ↩
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Inferno Teaching Stream - Mage Rebalance (OSRS), 2024-06-13. ▶ 1:00:47 ↩↩
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EASY INFERNO: SUB 65 MINUTE GUIDE (OSRS), 2025-07-13. ▶ 1:20:50 ↩
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Inferno Guide OSRS (Waves + Triple Jads + Zuk), 2021-05-21. ▶ 40:53 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:38:22 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:47:39 ↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 1:13:08 ↩
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Inferno Guide OSRS (Waves + Triple Jads + Zuk), 2021-05-21. ▶ 41:26 ↩
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Inferno (Twisted Bow) Teaching Stream OSRS, 2022-07-22. ▶ 1:32:12 ↩
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Inferno (BOFA) Guide OSRS, 2022-11-04. ▶ 1:50:50 ↩
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EASY MID GAME INFERNO GUIDE (OSRS), 2025-02-26. ▶ 1:20:07 ↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 1:15:06 ↩
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EASY MID GAME INFERNO GUIDE (OSRS), 2025-02-26. ▶ 1:19:12 ↩
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Inferno Guide OSRS (Waves + Triple Jads + Zuk), 2021-05-21. ▶ 41:58 ↩
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Inferno (BOFA) Guide OSRS, 2022-11-04. ▶ 1:51:52 ↩
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EASY MID GAME INFERNO GUIDE (OSRS), 2025-02-26. ▶ 1:22:30 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:39:52 ↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 1:23:44 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:49:45 ↩↩↩
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Inferno Guide OSRS (Waves + Triple Jads + Zuk), 2021-05-21. ▶ 42:29 ↩
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Inferno Teaching Stream - Mage Rebalance (OSRS), 2024-06-13. ▶ 1:02:18 ↩
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Inferno Teaching Stream - Mage Rebalance (OSRS), 2024-06-13. ▶ 1:02:49 ↩
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IRONMAN Inferno Teaching Stream (OSRS), 2024-01-17. ▶ 1:03:03 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:41:23 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:55:18 ↩↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 1:16:32 ↩
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INFERNO IS FREE NOW! Bofa Guide (OSRS), 2024-10-03. ▶ 50:35 ↩
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EASY INFERNO: SUB 65 MINUTE GUIDE (OSRS), 2025-07-13. ▶ 1:24:58 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:45:36 ↩↩
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Inferno Guide OSRS (Waves + Triple Jads + Zuk), 2021-05-21. ▶ 43:30 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:42:20 ↩
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EASY INFERNO: SUB 65 MINUTE GUIDE (OSRS), 2025-07-13. ▶ 1:25:58 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:50:49 ↩↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 1:17:48 ↩
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EASY MID GAME INFERNO GUIDE (OSRS), 2025-02-26. ▶ 1:25:00 ↩
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Inferno (Twisted Bow) Teaching Stream OSRS, 2022-07-22. ▶ 1:33:20 ↩
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Inferno (Twisted Bow) Teaching Stream OSRS, 2022-07-22. ▶ 1:33:46 ↩
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EASY MID GAME INFERNO GUIDE (OSRS), 2025-02-26. ▶ 1:23:18 ↩
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Inferno Guide OSRS (Waves + Triple Jads + Zuk), 2021-05-21. ▶ 44:26 ↩
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Inferno (Twisted Bow) Teaching Stream OSRS, 2022-07-22. ▶ 1:34:47 ↩
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Inferno (BOFA) Guide OSRS, 2022-11-04. ▶ 1:53:28 ↩
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EASY MID GAME INFERNO GUIDE (OSRS), 2025-02-26. ▶ 1:26:16 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:43:16 ↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 1:18:30 ↩
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Inferno Guide OSRS (Waves + Triple Jads + Zuk), 2021-05-21. ▶ 43:57 ↩
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EASY INFERNO: SUB 65 MINUTE GUIDE (OSRS), 2025-07-13. ▶ 1:22:30 ↩
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Inferno (BOFA) Guide OSRS, 2022-11-04. ▶ 1:47:57 ↩↩
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Inferno Teaching Stream - Mage Rebalance (OSRS), 2024-06-13. ▶ 1:00:15 ↩
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INFERNO IS FREE NOW! Bofa Guide (OSRS), 2024-10-03. ▶ 44:36 ↩↩
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EASY MID GAME INFERNO GUIDE (OSRS), 2025-02-26. ▶ 1:16:40 ↩↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:33:59 ↩↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:48:13 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:55:51 ↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 1:22:02 ↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 1:27:03 ↩
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IRONMAN Inferno Teaching Stream (OSRS), 2024-01-17. ▶ 1:06:01 ↩
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IRONMAN Inferno Teaching Stream (OSRS), 2024-01-17. ▶ 1:06:31 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:47:08 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:57:27 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:52:19 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:58:50 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:37:29 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:58:23 ↩
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INFERNO IS FREE NOW! Bofa Guide (OSRS), 2024-10-03. ▶ 44:04 ↩↩
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INFERNO IS FREE NOW! Bofa Guide (OSRS), 2024-10-03. ▶ 52:07 ↩
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INFERNO IS FREE NOW! Bofa Guide (OSRS), 2024-10-03. ▶ 53:17 ↩
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Melee Inferno Guide OSRS, 2023-07-12. ▶ 1:11:31 ↩
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PILLARLESS MAGE TANK INFERNO (OSRS), 2025-08-26. ▶ 28:04 ↩
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PILLARLESS MAGE TANK INFERNO (OSRS), 2025-08-26. ▶ 35:05 ↩↩↩
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PILLARLESS MAGE TANK INFERNO (OSRS), 2025-08-26. ▶ 37:15 ↩
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LEAGUES 5 INFERNO - NO PRAYER/NO FOOD (OSRS), 2024-12-09. ▶ 23:19 ↩
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LEAGUES 5 INFERNO - NO PRAYER/NO FOOD (OSRS), 2024-12-09. ▶ 23:46 ↩
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LEAGUES 5 INFERNO - NO PRAYER/NO FOOD (OSRS), 2024-12-09. ▶ 26:26 ↩
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LEAGUES 5 INFERNO - NO PRAYER/NO FOOD (OSRS), 2024-12-09. ▶ 27:29 ↩
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ONE OF THE BEST DMM ALLSTARS MOMENTS (OSRS), 2026-06-14. ▶ 2:52 ↩
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ONE OF THE BEST DMM ALLSTARS MOMENTS (OSRS), 2026-06-14. ▶ 3:00 ↩
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ONE OF THE BEST DMM ALLSTARS MOMENTS (OSRS), 2026-06-14. ▶ 8:26 ↩↩
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ONE OF THE BEST DMM ALLSTARS MOMENTS (OSRS), 2026-06-14. ▶ 9:27 ↩
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ONE OF THE BEST DMM ALLSTARS MOMENTS (OSRS), 2026-06-14. ▶ 20:37 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:45:09 ↩
Category: Bosses