Jal-Xil
This article is compiled from the videos of GnomonkeyRS. It records what Gnomonkey said, with sources, not verified game fact. See About.

| Type | Monster |
| Location | Inferno |
| First spawn | Wave 181 |
| Max hit | 46 (ranged), 19 (melee punch)12 |
| Attack speed | 4 ticks1 |
| Defence | 603 |
| Special mechanics | None4 |
| Videos | 8 (first 2021-05-21, latest 2026-07-13) |
| Main source | YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS) |
The Jal-Xil, the ranger of the Inferno, first spawns on wave 18, maxes a 46 and has no unique mechanics, attacking with ranged or melee every four ticks145. Gnomonkey describes it as incredibly basic, very accurate and inaccurate melee, and treats it above all as a source of healing and as the first enemy a player primarily flicks against674. A ranger has about double the accuracy of a melee monster, so it is a bigger threat even though it maxes lower, and the player should not tank ranged hits8.
Stats
| Stat | Value | Source |
|---|---|---|
| Max hit (ranged) | 46 | 15 |
| Melee punch max | 19, one higher than a bloblet's | 279 |
| Defence | 60 (bats 55, nibblers 15) | 3 |
| Accuracy | Very accurate at range; ranger hits around 40% on the double ranger plus mage wave | 104 |
Rangers have the lowest defence of any Inferno monster besides bats and nibblers, and a big pile of health3. From wave 50, rangers can hit instantly off spawn with no delay; at the start of a wave a ranger can instantly hit for as much as a 46, so health should be at 99 when starting waves that contain rangers1112. Because the melee punch maxes only 19, being forced to be close to a ranger is not a big deal and punches are not to be feared2913.
Prayer flicking
The player starts waves praying ranged until mages spawn. Rangers are the first enemy primarily flicked, since their attack is calculated when the crouch animation starts6. To flick, turn the ranged prayer on as soon as it does its animation and comes to a full standing position; knowing the exact tick it is calculated is essential for pillar stacks later14. His "lazy flick" teaching changed over time: in October 2024 he said to lazy flick any attacker as the animation starts, as prayer goes up the tick the animation starts, then back down; in February 2025 he said to click the prayer on just before the ranger is about to hunker down, which saves prayer and teaches attack timing1516. In July 2026 he recommended learning to one-tick flick rangers by turning the prayer on the instant the animation starts, mainly to know exactly when it attacks so the player can alternate with a blob17. Two-tick flicking is very good for speedruns and mobility but much harder than it looks, and first-cape players should not bother18.
To solve a ranger and blob together, wait until the ranger has attacked, then start one-tick alternating; every fourth tick the ranger attack is covered because it attacks on an even cycle. He alternates by watching the prayer lights: keep both lit and click the next prayer as soon as the previous one turns off1920.
Healing and targets
Rangers have a very low mage level, so the player rarely splashes and can heal off them like a medkit; they are great targets for Blood Barrage and give about 20 health on a phantom, the next best healing target after blobs321224. With 108 health from the Blood scepter, the player can simply go for the nibblers while casting at rangers23. The Toxic blowpipe is better than a magic weapon against rangers since they have less defence than melee monsters, and rangers are a squishy target for Saradomin godsword specs314. Gnomonkey says to turn Rigor on before a blowpipe special for health because it gives a lot more healing on average20. Rangers can be mageed pretty easily, making them a decent healing target5.
Positioning and pillars
Never kill rangers first: killing them is wasting time in mage plus ranger waves, and if a mage respawns it places the ranger behind the mage, creating a bad pillar stack. Avoid killing a ranger unless necessary24252627. A ranger can serve as a pillar the same way as a mage, since any monster works as a pillar28. It can see the player from the corner of a pillar as it walks up, and still sees the player for a moment after stepping out of line, so this matters when going for nibblers; casting from behind a pillar at nibblers works even if they are directly on the pillar291630. On the double ranger plus mage wave, go to the side without the mage, since the mage hit is almost guaranteed while ranger hits have around 40% accuracy10.
Revision history
| Date | Video | Change |
|---|---|---|
| 2026-07-13 | YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS) | Added one-tick alternating with a blob and Rigor-on-special tip. |
| 2025-12-07 | NEW Golden Trio for First Inferno Cape (OSRS) | Reaffirmed no special mechanic and 46 max, with advice not to kill rangers before mages. |
| 2025-02-26 | EASY MID GAME INFERNO GUIDE (OSRS) | Updated flicking advice to click just before hunkering; added pillar and mage-side advice. |
| 2024-10-03 | INFERNO IS FREE NOW! Bofa Guide (OSRS) | Added lazy flicking and Blood scepter nibbler advice. |
| 2024-06-13 | Inferno Teaching Stream - Mage Rebalance (OSRS) | Added phantom healing value and instant hits from wave 50. |
| 2024-01-17 | IRONMAN Inferno Teaching Stream (OSRS) | Added exact flick timing, blowpipe preference and melee max of 19. |
| 2022-07-22 | Inferno (Twisted Bow) Teaching Stream OSRS | Added healing-target advice and pillar-sight warnings. |
| 2021-05-21 | Inferno Guide OSRS (Waves + Triple Jads + Zuk) | Page created: spawn wave, max hit, defence and flick timing. |
| ## See also |
References
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Inferno Guide OSRS (Waves + Triple Jads + Zuk), 2021-05-21. ▶ 15:00 ↩↩↩↩↩
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IRONMAN Inferno Teaching Stream (OSRS), 2024-01-17. ▶ 21:09 ↩↩↩
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Inferno Guide OSRS (Waves + Triple Jads + Zuk), 2021-05-21. ▶ 16:00 ↩↩↩↩↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 24:24 ↩↩↩↩↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 24:14 ↩↩↩
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Inferno Guide OSRS (Waves + Triple Jads + Zuk), 2021-05-21. ▶ 15:32 ↩↩
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INFERNO IS FREE NOW! Bofa Guide (OSRS), 2024-10-03. ▶ 18:18 ↩↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 25:11 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 48:17 ↩↩
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EASY MID GAME INFERNO GUIDE (OSRS), 2025-02-26. ▶ 1:15:00 ↩↩
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Inferno Guide OSRS (Waves + Triple Jads + Zuk), 2021-05-21. ▶ 27:52 ↩
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Inferno Teaching Stream - Mage Rebalance (OSRS), 2024-06-13. ▶ 42:04 ↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 31:34 ↩
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IRONMAN Inferno Teaching Stream (OSRS), 2024-01-17. ▶ 14:49 ↩↩
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INFERNO IS FREE NOW! Bofa Guide (OSRS), 2024-10-03. ▶ 18:49 ↩
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EASY MID GAME INFERNO GUIDE (OSRS), 2025-02-26. ▶ 22:22 ↩↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 24:41 ↩
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IRONMAN Inferno Teaching Stream (OSRS), 2024-01-17. ▶ 22:40 ↩
-
YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 26:12 ↩
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YOU CAN GET YOUR FIRST INFERNO COMPLETED WITH THESE (OSRS), 2026-07-13. ▶ 27:10 ↩↩
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Inferno (Twisted Bow) Teaching Stream OSRS, 2022-07-22. ▶ 10:24 ↩
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Inferno Teaching Stream - Mage Rebalance (OSRS), 2024-06-13. ▶ 27:12 ↩
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INFERNO IS FREE NOW! Bofa Guide (OSRS), 2024-10-03. ▶ 22:45 ↩
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Inferno (Twisted Bow) Teaching Stream OSRS, 2022-07-22. ▶ 1:14:31 ↩
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Inferno Teaching Stream - Mage Rebalance (OSRS), 2024-06-13. ▶ 43:34 ↩
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EASY MID GAME INFERNO GUIDE (OSRS), 2025-02-26. ▶ 55:00 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:17:15 ↩
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Inferno Teaching Stream - Mage Rebalance (OSRS), 2024-06-13. ▶ 50:00 ↩
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Inferno (Twisted Bow) Teaching Stream OSRS, 2022-07-22. ▶ 16:19 ↩
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EASY MID GAME INFERNO GUIDE (OSRS), 2025-02-26. ▶ 1:06:33 ↩
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