Confliction gauntlets
This article is compiled from the videos of GnomonkeyRS. It records what Gnomonkey said, with sources, not verified game fact. See About.

| Type | Item |
| Slot | Gloves |
| Requirements | 83 Crafting, 70 Smithing1 |
| Created from | Tormented bracelet and Mokha cloth1 |
| Mage damage | 7%1 |
| Effect | Double accuracy roll after a missed magic attack (one-handed weapons only)12 |
| Tradable | Yes, once crafted1 |
| Videos | 7 (first 2025-03-11, latest 2026-06-25) |
| Main source | Shadow EVERYTHING - Mohka Rewards #4 (OSRS) |
The Confliction gauntlets are an upgrade to the tormented bracelet, introduced in the Mokha update, giving 7% mage damage and a passive that rolls accuracy twice after a missed magic attack13. They are crafted by using Mokha cloth on a tormented bracelet, requiring 83 Crafting and 70 Smithing, and are tradable once crafted1.
Gnomonkey's initial reaction in March 2025 was alarm: the passive greatly buffed the Tumeken's shadow and he called the gauntlets utterly broken45. Jagex changed the passive twice within three weeks, and by the end of March he regarded the item as a fine addition, though still a band-aid672.
Passive effect
Originally, after a missed magic attack, the next magic attack of the same type, with the same weapon or spell, against the same enemy rolled accuracy twice1. The passive must be against the same target and use the same spell or weapon, which makes the gauntlets much less useful against groups of monsters8.
Original numbers (11 March 2025)
A chart by Discord mod sci-fi showed the double roll gives the biggest boost below about 60% base accuracy (around 5% or more), peaking at about 8% around 34 to 35% accuracy, and effectively no change above about 80%9. Gnomonkey's examples:
| Situation | Base accuracy | Effect | Source |
|---|---|---|---|
| Akkha, Sanguinesti staff, non-max mage gear | About 60% | About +5% (to roughly 65%) | 10 |
| Zebak, max mage | About 64% with double roll | About +10% DPS, which he says would make the Twisted bow on Zebak dead | 11 |
| Zilyana | About 70% | About +4% | 12 |
| Zulrah blue phase | About 40% | Around +7% | 12 |
| Tombs of Amascut | Baba 51%, Kephri 54% with the effect | Shown in his calcs | 13 |
With the effect, a shadow at Nex beats a Zaryte crossbow camp and beats the Twisted bow on the Nex mages (it was 6.5% worse before the bonus), so the Nex meta would be to drop ranged and bring max mage1314. His later Nex calcs put the accuracy gain at over 10%, making the shadow about 11% better than the Zaryte crossbow15. He also expected a big buff to barrage in the Inferno (50 to 60% to hit, making freezes land on melee NPCs) and to Sanguinesti staff at Nylocas Vasilias in Theatre of Blood (about 60% accuracy)5. He argued the gauntlets turned "shadow everything" into truly everything, making shadow camping at Zulrah, the Inferno and Tombs of Amascut viable, and said he would not vote yes16. He disagreed with Jagex that the item avoids buffing the shadow, since many high-defence bosses are mageable4.
Inferno use
The gauntlets let the wielder cast mage attacks in full plate armour, which allows the Inferno mage tank method17. Gnomonkey considered it hard for Jagex to patch the passive in the Inferno without disabling it, which would unfairly hit players without a high mage bonus18. In December 2025 he said the gauntlets raise magic accuracy by about 25% on average, so a ranged top switch is no longer needed there19. His mage switch is a Blood Ancient Sceptre (or sceptre), Confliction gauntlets and a crystal shield, freeing an inventory slot for more brew. The passive makes the next cast double roll after a splash, like the Fang, and a calc shows accuracy almost identical to bringing a Cultist or Virtus top and mage gear1920. He said the gauntlets were not very good for the finale because freezing adds a lot of damage in PvP, so the team decided Doom was not as valuable and did not need to be rushed21.
Changes
- 24 March 2025. Jagex changed the passive so that after a miss, the next magic attack within four ticks rolls accuracy twice. It only works with fast weapons, not manually cast spells such as barrage; the gauntlets still work with fire surge on a harm staff, but typical staves, ancients and the shadow are no longer affected2223. Gnomonkey called this a good band-aid and said the gauntlets were no longer broken, though the proper fix would be to repair the shadow and let the gauntlets work on slower and manually cast weapons. He said the alternative of turning them into a shield was not taken because Jagex wanted to get the reward going, and most people liked the gauntlets and only disliked that they were broken for the shadow23246.
- 28 March 2025. Jagex said the four-tick limit was meant to avoid issues with freezes, PvP and blood spell healing, not an oversight, but removed it, restricting the effect to one-handed weapons instead252. Jagex acknowledged the gauntlets are a band-aid that can be pulled off when changes to the shadow are implemented25. Gnomonkey still preferred that the gauntlets work only with the shadow and then be removed afterwards, but finds the one-handed fix fine and notes few two-handed items are affected (such as the Blue moon spear)2. He argued they would displace other weapons at six locations, including Nex and Tombs of Amascut, two of the best moneymakers, which would be bad for weapon prices26. He also questioned whether passives like this are good for the game, since the best mage gloves do not benefit the best mage weapon and such effects cause long-term balance issues like those of the Osmumten's fang27. He called the original design kind of dumb and definitely a band-aid7.
- June 2026. Mod Ash found in the code that the barrage effect applied only to the target being cast at and did not check for ice spells. After three to four thousand casts, Gnomonkey's team found Ice Barrage was getting 7% less accuracy than it should with the gauntlets, while blood barrage worked normally, so ice spells do not work with the gauntlets even in PvM2829.
Revision history
| Date | Video | Change |
|---|---|---|
| 2026-06-25 | PVM to PVP: My DMM Allstars Experience (OSRS) | Added the finding that ice spells do not work with the gauntlets. |
| 2025-12-07 | NEW Golden Trio for First Inferno Cape (OSRS) | Added the Inferno mage switch and 25% accuracy figure. |
| 2025-08-26 | PILLARLESS MAGE TANK INFERNO (OSRS) | Added the Inferno mage tank method and patching concerns. |
| 2025-03-28 | Final Reward Blog - Delve Boss Mokha (OSRS) | Corrected the passive to remove the four-tick restriction and work for one-handed weapons only; added Jagex's reasoning. |
| 2025-03-24 | PERFECT REWARDS - Mokha Delve Boss (OSRS) | Updated passive to a four-tick window with fast weapons only (was any same-weapon follow-up); changed opinion to a solid band-aid. |
| 2025-03-16 | IN-GAME WEDDING + SHADOW NEX OSRS | Added the Nex shadow calcs (about 11% better than the Zaryte crossbow). |
| 2025-03-11 | Shadow EVERYTHING - Mohka Rewards #4 (OSRS) | Page created: effect, crafting requirements, calcs for Akkha, Zebak, Zilyana and Zulrah, and opposition to the gauntlets as broken. |
| ## See also |
References
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Shadow EVERYTHING - Mohka Rewards #4 (OSRS), 2025-03-11. ▶ 17:13 ↩↩↩↩↩↩↩↩
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Final Reward Blog - Delve Boss Mokha (OSRS), 2025-03-28. ▶ 5:30 ↩↩↩↩
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IN-GAME WEDDING + SHADOW NEX OSRS, 2025-03-16. ▶ 0:00 ↩
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Shadow EVERYTHING - Mohka Rewards #4 (OSRS), 2025-03-11. ▶ 22:00 ↩↩
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Shadow EVERYTHING - Mohka Rewards #4 (OSRS), 2025-03-11. ▶ 22:50 ↩↩
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PERFECT REWARDS - Mokha Delve Boss (OSRS), 2025-03-24. ▶ 8:28 ↩↩
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Final Reward Blog - Delve Boss Mokha (OSRS), 2025-03-28. ▶ 0:00 ↩↩
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PERFECT REWARDS - Mokha Delve Boss (OSRS), 2025-03-24. ▶ 8:00 ↩
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Shadow EVERYTHING - Mohka Rewards #4 (OSRS), 2025-03-11. ▶ 17:45 ↩
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Shadow EVERYTHING - Mohka Rewards #4 (OSRS), 2025-03-11. ▶ 19:13 ↩
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Shadow EVERYTHING - Mohka Rewards #4 (OSRS), 2025-03-11. ▶ 19:41 ↩
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Shadow EVERYTHING - Mohka Rewards #4 (OSRS), 2025-03-11. ▶ 20:15 ↩↩
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Shadow EVERYTHING - Mohka Rewards #4 (OSRS), 2025-03-11. ▶ 20:50 ↩↩
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Shadow EVERYTHING - Mohka Rewards #4 (OSRS), 2025-03-11. ▶ 21:40 ↩
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IN-GAME WEDDING + SHADOW NEX OSRS, 2025-03-16. ▶ 20:29 ↩
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Shadow EVERYTHING - Mohka Rewards #4 (OSRS), 2025-03-11. ▶ 22:40 ↩
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PILLARLESS MAGE TANK INFERNO (OSRS), 2025-08-26. ▶ 0:26 ↩
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PILLARLESS MAGE TANK INFERNO (OSRS), 2025-08-26. ▶ 1:53 ↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 1:02 ↩↩
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NEW Golden Trio for First Inferno Cape (OSRS), 2025-12-07. ▶ 40:55 ↩
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PVM to PVP: My DMM Allstars Experience (OSRS), 2026-06-25. ▶ 8:25 ↩
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PERFECT REWARDS - Mokha Delve Boss (OSRS), 2025-03-24. ▶ 5:59 ↩
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PERFECT REWARDS - Mokha Delve Boss (OSRS), 2025-03-24. ▶ 6:30 ↩↩
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PERFECT REWARDS - Mokha Delve Boss (OSRS), 2025-03-24. ▶ 7:27 ↩
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Final Reward Blog - Delve Boss Mokha (OSRS), 2025-03-28. ▶ 4:58 ↩↩
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Final Reward Blog - Delve Boss Mokha (OSRS), 2025-03-28. ▶ 10:29 ↩
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Final Reward Blog - Delve Boss Mokha (OSRS), 2025-03-28. ▶ 10:55 ↩
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PVM to PVP: My DMM Allstars Experience (OSRS), 2026-06-25. ▶ 7:28 ↩
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PVM to PVP: My DMM Allstars Experience (OSRS), 2026-06-25. ▶ 7:59 ↩
Category: Items