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Mystics

This article is compiled from the videos of GnomonkeyRS. It records what Gnomonkey said, with sources, not verified game fact. See About.

Mystics

Mystics

Type Mechanic
Videos 4 (first 2023-10-09, latest 2025-05-01)
Main source Your First Budget Solo CoX Guide (OSRS)

Mystics is a mechanic topic that Gnomonkey covers in 4 videos between 2023-10-09 and 2025-05-01. This article is a stub: his statements are grouped by type, repeated ones merged.

Methods

  • When a Chambers of Xeric Mystic tries to melee you, it pauses for a moment then chases you; Gnomonkey stands in a corner trap so the Mystic cannot reach him and deals no damage.1
  • Gnomonkey gets all Mystics trying to melee him by running through the room, then corner-traps them one by one and kills them so he does not tank a lot of damage.2
  • Mystics have a 50-50 chance when you are in line of sight to stop maging and walk up to punch you, staying in that mode until you attack them.3
  • Gnomonkey runs through the room at very high health to get the Mystics into punch mode, then corner-traps them one by one and shoots them.3
  • Gnomonkey flinches from behind a plant to pull a Mystic closer, stands on a tile so that it tries to melee, then corner traps both Mystics and shoots the one at the back first.4

Stats and numbers

  • A trapped Mystic can occasionally mage and break out of the corner trap, but goes back to melee mode about 50-50.1
  • Corner trapping: NPCs prioritise east-west movement, so if their next action would take them east or west through a wall, they cannot attack you while meleeing.5
  • Mystics primarily mage you unless you run into melee range of them, in which case they have a 50-50 chance to choose to melee you.6
  • When Mystics get line of sight they have a 50-50 chance of continuing to mage you or switching to trying to melee you, and if they melee and you bring them to a safe spot, they can hit you only a little or not at all.7

Tips

  • Every time you attack a Mystic it has a chance to get out of melee mode and start maging again, so it flips back and forth between the two and the outcome is RNG.8
  • To always stand at the corner of the Mystic's tile for the corner trap (as in Inferno), because monsters want to go west or east before north or south so it cannot reach you, and the only time it hits you is if it is maging.9
  • Mystics drop seeds and he wants Buchu, which lets you make supply potions (restore and brew).10
  • Gnomonkey enters Mystics with a salve amulet on and first shoots the one that always spawns close.11
  • Gnomonkey slams a brew before the Mystics to fit a Twisted bow into his inventory and wears a Salve amulet.12
  • If you spam click on a particular corner and walk in, you can run right past the Mystics' tendrils.13

Trivia

  • Monsters refuse to move south before moving east if they are right next to you on a corner, which is how corner traps work, the same as at the Inferno.14

Revision history

Date Video Change
2025-05-01 NEW Entry Mode CM CoX Guide (OSRS) Added: 5 statements (method, stat, tip, trivia)
2024-11-08 SOLO CM COX GUIDE + Shadow Running! (OSRS) Added: 3 statements (method, tip)
2024-10-27 Your First Budget Solo CoX Guide (OSRS) Added: 5 statements (method, stat, tip)
2023-10-09 Clue Scroll Raider (OSRS) Page created: 3 statements (method, stat)
## See also

References