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Opinion: Colosseum invocation overhaul

This article is compiled from the videos of GnomonkeyRS. It records what Gnomonkey said, with sources, not verified game fact. See About.

Opinion: Colosseum invocation overhaul

Opinion: Colosseum invocation overhaul

Type Opinion
Videos 3 (first 2024-03-22, latest 2026-05-27)
Main source WORLD RECORD COLOSSEUM + Mini Guide (OSRS)

Opinion: Colosseum invocation overhaul is an opinion topic that Gnomonkey covers in 3 videos between 2024-03-22 and 2026-05-27. This article is a stub: his statements are grouped by type, repeated ones merged.

Stats and numbers

  • Over 80% of Colosseum invocations make you lose a run automatically or cause reset spam.1

Tips

  • Gnomonkey suggests a Tombs of Amascut style board system that lets players pick the invocations for each wave, tailoring difficulty to gear and run type and removing the RNG of failing to get a first quiver.2

Gnomonkey's opinion

  • Gnomonkey says the invocation system has to be overhauled or the Colosseum is going to die out, and that it cannot be left in its current state.1
  • Gnomonkey thinks the Colosseum could be one of the greatest pieces of content Jagex has released if they maintain it and fix the invocation issues.1
  • Gnomonkey says he enjoys the Colosseum's waves and boss, and that the frustrating part is having to start again because of bad invocations.3
  • Gnomonkey says he did not say he wanted more difficult content; he would prefer not having RNG checks every wave, which he calls ideal.4
  • Gnomonkey thinks Frailty's overhealing block should be moved to tier 3, since Frailty makes Blasphemy always the starting invocation and makes the start of Colosseum boring and not really a roguelite.5
  • Gnomonkey says Re-entry is the most interesting invocation but too punishing to usually pick; he suggests tier 1 should dissolve after about 15 seconds, tier 2 be permanent for the wave and tier 3 permanent for the Colosseum.6
  • Gnomonkey suggests clearer visual indicators for Volatility, such as a shockwave animation, rings and sparks on the mob, and says RuneLite could draw a radius marker when things die.7
  • Gnomonkey wants the Fremennik archer change reverted, saying it was refreshing for casual and speedruns, Venator ricochets off archers under targets were slightly better than scything, and a mobile med kit you can rely on was interesting.8
  • Gnomonkey considers the glory system completely useless and suggests turning it into a loot modifier, so that taking bad invocations on purpose for better loot would be a deeper system.9
  • Gnomonkey says the Fortis Colosseum's difficulty is very RNG-heavy because invocation options can be very easy or offer nearly impossible choices on wave 11, like Bees, Totemic and Red Flag.10
  • Gnomonkey says many people reset the Colosseum until they get perfect spawns and invocations for their first quiver, and he thinks the Colosseum should be consistent but hard like the Inferno while staying faster paced.11

Revision history

Date Video Change
2026-05-27 Summer Sweep up WISH-LIST (OSRS) Added: 3 statements (opinion, tip)
2024-04-12 NEW INVOS COLOSSEUM (OSRS) Added: 5 statements (opinion)
2024-03-22 WORLD RECORD COLOSSEUM + Mini Guide (OSRS) Page created: 5 statements (opinion, stat)
## See also

References