Opinion: Wealth redistribution through content gating
This article is compiled from the videos of GnomonkeyRS. It records what Gnomonkey said, with sources, not verified game fact. See About.

| Type | Opinion |
| Videos | 1 (first 2025-05-13, latest 2025-05-13) |
| Main source | Higher Hopes for Yama (OSRS) |
Opinion: Wealth redistribution through content gating is an opinion topic that Gnomonkey covers in 1 video on 2025-05-13. This article is a stub: his statements are grouped by type, repeated ones merged.
Stats and numbers
- Porkazar told him that over his 2000 Awakened Leviathan kill count his loot tracker showed about negative 900 million GP, assuming no deaths.1
Tips
- Gnomonkey's example idea is for Yama to drop a worm that can be crushed into a prayer enhance potion to last one minute longer, being rare and costly so only top speedrunners at Inferno or Coliseum would use it.2
- Gnomonkey suggested increasing death costs at hard bosses as a wealth sink, but notes it punishes players trying to learn content, the opposite of the reduced gravestone fee.3
- Gnomonkey suggested that the boss drop the awakener orb or contract used on completion so successful players repeat, but says it still punishes learning.4
- Gnomonkey's final idea is a bulk payment, for example 50 to 100 orbs or contracts, to permanently unlock the boss, which would draw in many more players and sink more total orbs even if per-player sinks drop.5
Gnomonkey's opinion
- Gnomonkey notes the game already has wealthy-player sinks that benefit others, such as Vials of blood used for Bastion potions, Blood fury charges on Blood shard scythe users, Sand fuse for Inferno runners, and Sweets in CM that are only used by top players.6
- Gnomonkey says directly gating content with a consumable entry token is totally different from soft-gating by supply cost, because it prevents players from doing the content long term unless they earn gold elsewhere, such as through services.7
- Gnomonkey argues hard gates hurt the longevity of high-level content, noting only about one or two high-level updates come per year (Yama and Mocha this year) and Coliseum was the only one last year.8
- Gnomonkey argues gatekeeping also stops learners: a player with 100 Chambers of Xeric kill count would delay trying challenge mode if each entry cost 1 million, and imagining a 1 million entry fee at Inferno shows how it discourages trying difficult content.9
- Gnomonkey admits that siphoning gold from super rich players into mid-level accounts and raising profit per hour is a benefit, even though he is a rich player, but he thinks the repercussions are too negative and Jagex should favor minor items like Blood vials, Sand fuse or Purple sweets.10
- Gnomonkey says supply and gear costs are soft gates that can be mitigated by prayer flicking, playing well and not taking damage, whereas an entry token is a hard gate that can prevent doing something forever.11
- Gnomonkey says currency systems like Sunfire splinters, which he says are about 50% of profit per hour at Coliseum, and unique items like Vials of blood are good sinks that high-level players use in bulk without gating anything.12
- Gnomonkey says Awakener's Orbs sink nothing from players who feel it is not worth returning post-Blorva, so more people engaging would increase what is sunk.13
Events
- A Jmod explained that the inspiration for tradable contracts came from Path of Exile, where lower-level players farm items that high-level players buy; the aim is to siphon value from top-level players to lower-level ones and bolster drop tables without flooding the game with resources.14
- The Jmod said that if players universally say the contract system is not worth it, Jagex will simply stop using it.15
Revision history
| Date | Video | Change |
|---|---|---|
| 2025-05-13 | Higher Hopes for Yama (OSRS) | Page created: 15 statements (event, opinion, stat, tip) |
| ## References |
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Higher Hopes for Yama (OSRS), 2025-05-13. ▶ 18:46 ↩
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Higher Hopes for Yama (OSRS), 2025-05-13. ▶ 16:53 ↩
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Higher Hopes for Yama (OSRS), 2025-05-13. ▶ 18:18 ↩
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Higher Hopes for Yama (OSRS), 2025-05-13. ▶ 19:46 ↩
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Higher Hopes for Yama (OSRS), 2025-05-13. ▶ 20:16 ↩
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Higher Hopes for Yama (OSRS), 2025-05-13. ▶ 22:26 ↩
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Higher Hopes for Yama (OSRS), 2025-05-13. ▶ 33:28 ↩
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Higher Hopes for Yama (OSRS), 2025-05-13. ▶ 15:19 ↩
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Higher Hopes for Yama (OSRS), 2025-05-13. ▶ 16:17 ↩
Category: Opinions