Opinion: Combat Achievements should be fun
This article is compiled from the videos of GnomonkeyRS. It records what Gnomonkey said, with sources, not verified game fact. See About.

| Type | Opinion |
| Videos | 1 (first 2025-09-11, latest 2025-09-11) |
| Main source | How to Make Combat Achievements in OSRS Better |
Opinion: Combat Achievements should be fun is an opinion topic that Gnomonkey covers in 1 video on 2025-09-11. This article is a stub: his statements are grouped by type, repeated ones merged.
Tips
- Gnomonkey suggests a CA for getting the maximum number of hits on Bloat in Theatre of Blood (he thinks six with a scythe), reaching him on the first possible tick and then getting out of the way to tank the stomp.1
Gnomonkey's opinion
- Gnomonkey says he does not care whether Combat Achievements are hard or easy; what he cares about is whether they are fun, engaging and interesting, and he says there are easy CAs that are good and hard CAs that are good.2
- Gnomonkey says a bad CA is one that is meaningless (could fit as a regular achievement diary task), depends heavily on RNG, or depends on other players' skill rather than your own.3
- Gnomonkey says there are two types of Combat Achievement players: the hyper-elite sweaty player (the 0.13% Grandmasters) and the casual player who picks up CAs as they go for points and rewards, and Jagex cannot decide which it prefers.4
- Gnomonkey says if Jagex designs CAs for the hyper-elite, players who cannot get them should accept the tasks are not made for them, but that Jagex cannot include tasks where doing it right fails instantly.5
- Gnomonkey says if CAs are meant to be a pat on the back for little dev time, they should not include hyper-challenging tasks; if they are meant to be skill-based, Jagex should put in the time to make them engaging.6
- Gnomonkey considers himself the skill-based, 'sweaty' type of player and says he would like Jagex to take a stance that CAs are skill-based, fair, fun and engaging.7
- Gnomonkey says he guesses Jagex has very limited development time for CAs, so instead of adding about fifteen CAs per release including many pat-on-the-back tasks, he would like fewer CAs with more time devoted to each.8
- Gnomonkey says he likes it when skill lets you get around a gear requirement, and calls a CA that gets you to 'take the training wheels off' the peak of what Combat Achievements can be.9
- Gnomonkey says tasks like entering Bloat from the wrong side, killing a fire giant or killing a Slayer monster are participation awards that belong in regular achievement diaries, and says they should be removed from Combat Achievements.10
- Gnomonkey says restriction CAs should not be so restrictive that they become unfun; he says a melee-only CA for Doom of Mokhaiotl sounds fun but a one-handed melee-only requirement is too claustrophobic.11
- Gnomonkey says CAs should not add to the grind of getting drops, whether through RNG, kill counts or very long tasks; he says PvM itself does not feel like a grind and CAs are not collection logs or achievement diaries.12
- Gnomonkey says Combat Achievements should reward stepping outside your comfort zone and approaching a boss in a completely different, open-ended way that leaves you a better player.13
- Gnomonkey says no one can make 625 CAs interesting and engaging, so the bad ones have to be cut down, which he compares to the Slayer and summer sweep-up style QoL clean-up.14
- Gnomonkey says all kill-count CAs should have gone when Jagex reduced their requirements; he is fine with a single kill count at a boss, such as a first raid completion, but not with tasks like 50 or 150 raid completions, such as the one in Tombs of Amascut.15
- Gnomonkey says he wants Jagex to pick a lane, whether CAs are a bonus for doing bosses (clogger style) or a push for skill, and says he would be a little sad if they went the clogger route but they would at least be consistent.16
- Gnomonkey says perfection CAs do not work well because what Jagex considers perfect differs from what players do, as players sometimes tank mechanics for vengeance or extra damage; he prefers single achievements for doing something very well.17
- Gnomonkey says he wants Jagex to clean up Combat Achievements like a summer sweep-up (adding some meat to the CAs, removing bad ones) and wants the discussion to move on from difficulty to how to make CAs more fun.18
- Gnomonkey says he does not think his opinion is the be-all and end-all and that being a Grandmaster does not mean he gets to decide how all achievements should be made.19
Revision history
| Date | Video | Change |
|---|---|---|
| 2025-09-11 | How to Make Combat Achievements in OSRS Better | Page created: 19 statements (opinion, tip) |
| ## References |
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How to Make Combat Achievements in OSRS Better, 2025-09-11. ▶ 35:17 ↩
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How to Make Combat Achievements in OSRS Better, 2025-09-11. ▶ 2:54 ↩
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How to Make Combat Achievements in OSRS Better, 2025-09-11. ▶ 3:50 ↩
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How to Make Combat Achievements in OSRS Better, 2025-09-11. ▶ 20:23 ↩
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How to Make Combat Achievements in OSRS Better, 2025-09-11. ▶ 21:25 ↩
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How to Make Combat Achievements in OSRS Better, 2025-09-11. ▶ 22:26 ↩
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How to Make Combat Achievements in OSRS Better, 2025-09-11. ▶ 22:54 ↩
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How to Make Combat Achievements in OSRS Better, 2025-09-11. ▶ 24:53 ↩
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How to Make Combat Achievements in OSRS Better, 2025-09-11. ▶ 26:54 ↩
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How to Make Combat Achievements in OSRS Better, 2025-09-11. ▶ 29:53 ↩
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How to Make Combat Achievements in OSRS Better, 2025-09-11. ▶ 30:53 ↩
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How to Make Combat Achievements in OSRS Better, 2025-09-11. ▶ 31:25 ↩
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How to Make Combat Achievements in OSRS Better, 2025-09-11. ▶ 31:55 ↩
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How to Make Combat Achievements in OSRS Better, 2025-09-11. ▶ 33:56 ↩
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How to Make Combat Achievements in OSRS Better, 2025-09-11. ▶ 35:43 ↩
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How to Make Combat Achievements in OSRS Better, 2025-09-11. ▶ 56:22 ↩
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How to Make Combat Achievements in OSRS Better, 2025-09-11. ▶ 57:26 ↩
Category: Opinions