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Inferno kill order

This article is compiled from the videos of GnomonkeyRS. It records what Gnomonkey said, with sources, not verified game fact. See About.

Inferno kill order

Inferno kill order

Type Mechanic
Videos 2 (first 2023-03-30, latest 2025-07-13)
Main source Inferno (Sub 65 CA) Teaching Stream OSRS

Inferno kill order is a mechanic topic that Gnomonkey covers in 2 videos between 2023-03-30 and 2025-07-13. This article is a stub: his statements are grouped by type, repeated ones merged.

Stats and numbers

  • According to Gnomonkey, melee and ranger NPCs die slowly (the melee is the most dramatic, the ranger slightly less) and the melee bloblet also dies a bit slower, while mages, bats, the other two bloblets and nibblers die almost instantly, so those are good to kill last.1

Tips

  • To kill the melee bloblets first in the Inferno because they die a tick slower than the other monsters.2
  • To avoid killing melees last: melees die very slowly, so leaving a nibbler alive to kill while the melee dies saves time because both die at the same time.3
  • Gnomonkey's goal in the Inferno is always to get to the mage first if you can.4
  • Gnomonkey avoids killing blobs before the mage because if the mage respawns a blob, all its bloblets are also respawned, which is a load of health you have to re-deal.5
  • Killing bats is not a big deal because it does not matter if they respawn, and a melee respawns with only about 40 HP, which is a few pipe shots.5
  • Avoiding dragging monsters while you kill them is good, because monsters attack slower when moving.6
  • Gnomonkey would rather pick off a melee than a ranger because a ranger respawn is way worse.7
  • A ranger dies slower than a nibbler, and nibblers die really fast, and bats die a little quicker than rangers, so you can kill bats after the ranger to save a little time.8
  • In Inferno speeds all mobs die at different speeds, so kill order matters: melees die super slow, so kill the melee before other things rather than leaving it last.9
  • To kill the ranger before the bat when stuck with only those two, because the bat dies faster and starts the next wave sooner.10
  • If the range bloblet is left over and the player is already praying range, leave it and kill the range bloblet after the ranger to save time.11
  • It is always fine to kill bats and melees before the mage, because a melee respawns with only 30 health and can be killed in about two pipe shots, so it is not a big time loss, especially while learning.12
  • Never kill a blob before the mage, because the mage respawns the blob at half health with all bloblets at full health, which means an additional 90 damage to deal.12
  • To kill the mage first whenever possible and not to kill a ranger or a blob before the mage, running across the room if needed, because a respawn causes pillar stacks and wastes time.13

Gnomonkey's opinion

  • Gnomonkey says most people aiming for sub 65 do not manage kill order at all, so tracking it gives a big advantage.14

Revision history

Date Video Change
2025-07-13 EASY INFERNO: SUB 65 MINUTE GUIDE (OSRS) Added: 8 statements (opinion, stat, tip)
2023-03-30 Inferno (Sub 65 CA) Teaching Stream OSRS Page created: 8 statements (tip)
## See also

References