Doom of Mokhaiotl: acid
This article is compiled from the videos of GnomonkeyRS. It records what Gnomonkey said, with sources, not verified game fact. See About.

| Type | Mechanic |
| Videos | 3 (first 2025-07-25, latest 2025-08-22) |
| Main source | DELVE NEW TECH GUIDE (OSRS) (OUTDATED) |
Doom of Mokhaiotl: acid is a mechanic topic that Gnomonkey covers in 3 videos between 2025-07-25 and 2025-08-22. This article is a stub: his statements are grouped by type, repeated ones merged.
Methods
- To reduce acid on the screen Gnomonkey does not summon a thrall for the first 25% of the Doom of Mokhaiotl's health and summons it when the boss throws up its shield, since a thrall roughly doubles the acid generated.1
Stats and numbers
- The acid the Doom of Mokhaiotl generates is based on the instances of damage you deal, including from thralls; each shot that lands on the boss produces a little spurt of acid.1
- From delve 3 on Doom of Mokhaiotl, every red hitsplat the boss takes (including thrall damage and fast attacks) spawns acid, similar to the monkey room in Tombs of Amascut.2
- Stepping in Doom of Mokhaiotl's acid venoms you and does up to about 8 damage per splat per tick, which is why Gnomonkey brings an anti-venom.2
- Any multi-hitsplat weapon generates multiple acid bursts at Doom of Mokhaiotl, so the Scythe generates triple the acid of a Twisted bow, and faster weapons like blowpipe or Scorching bow generate more than slower ones; thralls also generate acid with every attack.3
Tips
- Opening with a Zaryte crossbow spec means fewer hit splats and so less acid, and also gets you through the harsh opening bursts of prayer attacks quickly.4
Gnomonkey's opinion
- Gnomonkey says that late in the Doom of Mokhaiotl fight acid stacks near the boss, you can no longer melee, and there is no way to clear it, which also makes the melee grubs less fair; he has talked to J Mods about it and would like a way to clear acid late.5
- Gnomonkey says orb clearing of acid is a perfect compromise to overbearing acid, because you must survive the orb phase to clear a small amount of acid, and clearing the melee range of the boss with one orb feels rewarding.6
- Gnomonkey says acid at Doom of Mokhaiotl is totally random because the boss picks one direction and blasts acid that way every time it is hit for the whole cave, and he suggests copying the Zuk healers system or letting players influence direction.7
Revision history
| Date | Video | Change |
|---|---|---|
| 2025-08-22 | The Good and Bad of Endgame (OSRS) | Added: 3 statements (opinion, stat) |
| 2025-08-09 | Ironman Budget Doom Delve Boss Guide (OSRS) (NEW) | Added: 2 statements (stat) |
| 2025-07-25 | DELVE NEW TECH GUIDE (OSRS) (OUTDATED) | Page created: 4 statements (method, opinion, stat, tip) |
| ## See also |
- Orb phase (Doom of Mokhaiotl)
- Doom of Mokhaiotl: car attack
- Doom of Mokhaiotl: holy water
- Doom of Mokhaiotl: melee punish
- Doom of Mokhaiotl: rock block method
- Doom of Mokhaiotl: shield phase
References
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DELVE NEW TECH GUIDE (OSRS) (OUTDATED), 2025-07-25. ▶ 1:36 ↩↩
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Ironman Budget Doom Delve Boss Guide (OSRS) (NEW), 2025-08-09. ▶ 17:13 ↩↩
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The Good and Bad of Endgame (OSRS), 2025-08-22. ▶ 16:54 ↩
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DELVE NEW TECH GUIDE (OSRS) (OUTDATED), 2025-07-25. ▶ 19:57 ↩
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DELVE NEW TECH GUIDE (OSRS) (OUTDATED), 2025-07-25. ▶ 3:03 ↩
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The Good and Bad of Endgame (OSRS), 2025-08-22. ▶ 4:09 ↩
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The Good and Bad of Endgame (OSRS), 2025-08-22. ▶ 16:26 ↩
Category: Mechanics