EXTREME Hardcore Ironman Quiver (OSRS)
| Date | 2024-09-12 |
| Type | challenge |
| Video | youtu.be/Aysv5rNWgFs |
Summary
Gnomonkey streams his hardcore group ironman (HCGIM) attempts at the Fortis Colosseum to earn the Quiver, narrating failed wave 10 and wave 11 runs, a failed Sol Heredit attempt, and the final successful kill after weeks of attempts. He says the Sol lasers were the worst part, and that blood magic worked better than thralls on his low Prayer and Magic levels.
Outline
- 0:00 Opening wave 10 attempt, choosing handicaps, and the Manticore delay going wrong
- 2:50 Solving the wave 10 pillar rotation
- 5:29 Through wave 10 and picking options for wave 11
- 8:26 Healing back up by waiting out hitpoint regeneration
- 8:57 First Sol Heredit attempt (shield/spear calls) ending in a tab out
- 12:31 Unlucky wave 11 spawns and a misclick
- 14:06 Chat banter about whether training stats would have been faster than attempts
- 19:57 Fresh run: waves 7 to 9
- 24:35 Final wave 10 attempt
- 28:05 Wave 11 and heading to Sol with prayer and food in hand
- 33:02 Sol Heredit fight and the lasers
- 37:26 Quiver obtained, loot and closing remarks
Topics covered
Dizana's quiver
- (39:45) Gnomonkey finally obtained Dizana's quiver on his hardcore group ironman after multiple weeks of Fortis Colosseum attempts, which his video description calls the most insane GHCIM Quiver run out there.
- (39:45) Gnomonkey says the Sol Heredit lasers were the worst lasers of all time and that the finish was extremely close to dying.
- (39:45) Gnomonkey's video description says his next goal after the Quiver is Tombs of Amascut, to grind gear for his teammates.
Fortis Colosseum
- (0:00) Before wave 10, Gnomonkey says he would be happy to take Frailty or Relentless handicaps on wave 11 if offered, and judged that Totemic was technically takeable but not worth it for Sol Heredit.
- (2:20) On a failed wave 10 attempt Gnomonkey was upset that a Manticore had a large delay on its first attack (three ticks), which messed up his plan; he said he did not understand why it happened.
- (2:50) A viewer advised avoiding letting the Manticore see you at the start of a wave; Gnomonkey said he planned to take the Ranger's hit and use a pillar rotation to separate the Minotaur and Shaman.
- (4:45) Gnomonkey solved wave 10 with a six-pillar rotate that brought one Minotaur down the side, and said the earlier failure came from not waiting long enough on the mage block.
- (5:56) In wave 10 he had Blood Burst (barrage) available so that if two berserkers spawned he could hit both as they walked up to the pillar; otherwise he planned to leave.
- (7:50) Gnomonkey healed with a manta ray and aimed to reach Sol Heredit with as much food as possible; he considered going back to farm blood runes if he missed the kill count.
- (8:26) With 82 maximum hitpoints and 68 current, Gnomonkey said natural regeneration would take 14 minutes, and he actually waited roughly eleven minutes before continuing.
- (14:06) Asked whether training stats would have been faster than so many attempts, Gnomonkey said that with 99 Strength his wave 10 attempts would have gone completely differently.
- (27:07) Gnomonkey says the invocation options in the Colosseum are a crapshoot and that he really wanted Relentless.
- (27:10) On the final run Gnomonkey took Frailty for wave 11 and said it was good enough; his goal was to reach Sol Heredit with as much prayer as possible and heal using Blood Barrage.
Sol Heredit
- (8:57) On his first Sol Heredit attempt Gnomonkey called out the shield and spear attack phases (Shield one, Spear one, and so on) and had to tab out; he later said he had gotten Sol below half health before tabbing.
- (33:04) Before the successful Sol Heredit fight Gnomonkey received Frailty II, which he called unfortunate but workable.
- (39:45) Gnomonkey says the Sol Heredit laser attacks were the worst part of the fight.
- (39:45) A viewer asked whether he survived using a one-tick prayer potion and flicked parry to avoid death, and Gnomonkey confirmed that was effectively how he survived.
Group Hardcore Ironman
- (0:00) Gnomonkey attempts the Quiver on a hardcore group ironman (HCGIM), where death ends the account, which is why the run is billed as extreme.
- (39:45) At the end of the Colosseum run Gnomonkey estimated his Colosseum loot at roughly 4,500 shards and around 1.5 million in value.
Blood Barrage
- (27:10) Gnomonkey says he originally used thralls for the Quiver run, but with low Prayer and Magic levels he found blood magic better because it saved just enough food to get through the boss.
- (27:10) On the final run Gnomonkey healed using Blood Barrage on mobs (his nickname for one of them was 'Big Beefy') while heading to Sol Heredit.