DRAKAN FINAL BOSS FIGHT GUIDE (OSRS)
| Date | 2026-07-01 |
| Type | guide |
| Video | youtu.be/2YTqbYFyliU |
Summary
A guide to Draken (Loerniel Draken), the final boss of the Grandmaster quest Blood Moon Rises, which Gnomonkey calls the hardest quest boss in the game. It covers the quest-specific potions, the basic punch dodges, the blood portal, lightning and final phases, and notes the fight is forgiving because of free healing supplies.
Outline
- 0:00 Preparation and potions
- 1:06 Basic combat mechanics: dodging the jabs and burst attacks
- 3:00 Blood portals and phase one
- 5:02 Lightning strikes phase
- 6:08 Final phase and face-tanking
- 9:30 Final tips and conclusion
Topics covered
Draken
- (0:00) Gnomonkey considers Loerniel Draken, the final boss of Blood Moon Rises, the hardest quest boss in the entire game, and says many people are struggling with him.
- (1:06) At the start of the Draken fight he throws rapid spear jabs and the arrows telegraph the direction to dodge; you dodge in the opposite direction of the one forecast (for example left, right, left).
- (1:24) Draken flashes red as the cue to start clicking through the dodges rapidly for his basic punch attack.
- (1:52) When Draken does punches ending in a giant burst of energy into himself, you click on him to move forward through the big ring AoE instead of dodging backwards.
- (2:22) Draken's special stab animation (rearing back) is an AoE in front of and behind him, so you dodge to the side; he always throws a jab afterwards, and Gnomonkey thinks later in the fight he can do two.
- (2:40) Draken's second special AoE curls the spear behind him in a sweeping arc around him, with the area directly behind him safe, so you run around behind him to dodge it.
- (2:48) Gnomonkey thinks Draken only starts using his two special AoE attacks below about 80% health.
- (2:48) Below roughly 70% health, Draken dashes away and spawns blood portals that send out waves.
- (3:42) After the portal phase Draken pops back into the arena with four hit splats on him as he drains his own blood to fire at you; you must immediately put on Protect from Magic, as this is basically the only one-shot mechanic in the fight.
- (4:12) Gnomonkey says he died the first time to Draken's blood-drain magic attack because he did not pray mage in time.
- (4:12) If you dodge the series of punches after the blood-drain attack perfectly (left, right, left), Draken takes a massive hit splat (155 in the footage) and the portals disappear immediately; if you mess up a punch you do not get the splat and must do another set of waves.
- (4:43) Later in the fight Draken occasionally throws in a mage attack, visible as blood behind him; you have about two or three ticks to react and switch on Protect from Magic to block it. Gnomonkey believes it heals Draken if it hits you.
- (5:02) After about 800 health has been chunked from Draken, he sweeps away and lightning strikes start spawning blood pools on the ground.
- (5:11) In the lightning phase Draken does a sweep with a red flash then a dash towards you; since he always sweeps in a 90-degree arc out of the way, you can dodge by clicking in the direction you immediately see him on your screen.
- (5:43) In the lightning phase you can get two perfect punish sets (a smaller splat, 80 in the footage) because Draken does the sweep attack twice, so a perfect run finishes the fight faster.
- (6:12) Below 10% health, which Gnomonkey says is basically nothing, you can pretty much face-tank the whole phase and just spam brews while Draken throws very fast rapid jabs.
- (6:40) Gnomonkey says you will likely have at least 8 brews by the final phase and should be ready to spam them.
- (7:13) Draken does not care if blood is in your way and will make you dash right into it; the blood takes your prayer off and does about 20 damage per game tick, so rotate around the boss between attacks to avoid being forced into blood.
- (8:41) An alternative dodge Gnomonkey credits to MMORPG: if you panic run backwards you are out of the AoE, Draken only steps forward one tile, and you can dodge the next sweep if it goes in the correct direction.
- (9:10) You cannot refight Draken after stepping out of the arena.
- (9:39) For the blood wave attack and Draken's swoop dashes, dodge in straight cardinal lines only, with no diagonal steps, because diagonal movement may stop him from dashing.
Blood Moon Rises
- (0:00) Blood Moon Rises is a new Grandmaster quest whose final boss is Loerniel Draken.
- (0:00) The Blood Moon Rises quest unlocks the Maggot King, which Gnomonkey had just put up a separate guide on.
- (0:00) Gnomonkey describes the Draken fight as very forgiving: it lets you bring in a lot of free healing supplies from the chest and death fees mean failing costs little.
- (9:42) Gnomonkey tells viewers who have lost their quest cape to go get it back by beating Draken.
Quest-specific potions
- (0:27) For the Draken fight you get quest-specific potions: a super combat, brews (the colors line up), and a red potion at the bottom that is an ambrosia; single-dose ambrosias from Tombs of Amascut can also be brought.
- (0:27) The quest-specific brews only drain a single combat stat by one level, unlike a normal brew, so you can spam them during the Draken fight.
- (0:27) Gnomonkey recommends pre-potting the quest brews before the Draken fight to get your overheal going.
- (0:56) Pre-potting a quest-specific restore before the Draken fight also gives prayer regeneration through the fight.
- (10:10) Gnomonkey says to bring an Efaritay's aid (a silver ring with a red stone) to the Draken fight; he forgot to mention it at the start.