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Alchemical Hydra Guide (Battle Only) (Fire Skip Method) OSRS

Date 2020-04-19
Type guide
Video youtu.be/1bBT0uOCQsM

Summary

A narrated Alchemical Hydra kill showing how Gnomonkey lures the boss onto each coloured pool and uses the fire skip method, which he learned from commenters JampS_TV and Jarvis Strawbridge, to avoid the fire phase entirely. It also shows prayer swapping every three attacks and dodging the poison special.

Outline

  • 0:00 Luring the Hydra onto the red pool and starting with protect from magic
  • 0:30 Second phase: luring onto the green pool and dealing with lightning
  • 0:58 Third phase: luring next to the blue pool
  • 1:25 The fire skip: stepping onto a tile to skip the fire phase
  • 1:51 Final phase prayer flicking, poison, and loot
  • 2:21 Cleaning up and positioning for the next respawn

Topics covered

Alchemical Hydra

  • (0:00) In the Alchemical Hydra fight Gnomonkey stands on a specific tile after the previous kill so the Hydra respawns lured directly onto the red pool, and starts with protect from magic.
  • (0:00) After the Alchemical Hydra's first three attacks in a phase it uses its poison special attack, then begins using ranged.
  • (0:00) Gnomonkey snakes around the Hydra in the first phase to keep doing damage while pulling it a little closer.
  • (0:30) In the second phase Gnomonkey walks to a particular tile to lure the Hydra onto the green pool, and knows it has been lured correctly when it roars.
  • (0:30) In the blue phase, after the Hydra's third attack lightning comes out; Gnomonkey waits for the lightning to get a little closer before running to a tile near the bottom, since running too early gets him hit.
  • (0:58) For the third (red) phase Gnomonkey stands on a specific tile that lures the Hydra right next to the blue pool, calling it pretty much the perfect tile.
  • (1:25) Fire skip: after three attacks in the red phase the Hydra walks to the middle of the room; as soon as its head moves the player must clip onto a particular tile, which skips the whole fire phase so the player can just stand there.
  • (1:25) If the player is not on the fire-skip tile when the Hydra's fire attack starts, the player gets bumped, so Gnomonkey says he cut it a little close on the kill shown.
  • (1:25) In the last phase the first prayer to use is the opposite of the last attack received during the fire phase, then the player alternates prayers.
  • (1:51) In the final phase the poison comes out after the Hydra's third attack; walk two tiles south to dodge it and then flick alternating prayers.
  • (1:51) If the final phase goes nine attacks past the first poison shot, the Alchemical Hydra shoots another poison, but this is rare when the player is potted up.
  • (2:21) After a kill Gnomonkey tidies his inventory, picks up what he wants such as restore potions, decants them, then walks to a tile and waits for the Hydra to respawn so it is perfectly lured for the next fight.
  • (2:21) This guide originally showcased fire walking, but Gnomonkey reworked and re-uploaded it with the fire skip method after JampS_TV and Jarvis Strawbridge told him about it.
  • (2:21) Gnomonkey's description says the Alchemical Hydra gives an average of 230k per run.